Indie FPS influenced by Rogue generative levels and text-based graphics, put together by DDD Games:
As a fan of both roguelike and FPS style games, I am making a game that embodies not only the spirit of a roguelike, but also the aesthetics. The feel of a roguelike, in a modern engine. Illuminascii is the result of that idea - Taking the roguelike and merging it with an FPS: ASCII graphics, randomly generated enemies, random levels, randomly generated weapons, random cutscenes(!), The key goals are replayability and choice.
Freely available for Linux, Mac and Windows, you can download it for yourself here
[Hat-Tip: alpha-beta-gamer | constable-connor | rootstudio | dataerase]
EDIT: There is a website for the project here, and a Tumblr blog here